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Guidelines

Olivier Wervers edited this page Apr 17, 2022 · 13 revisions

Guidelines

Measurements

Materials

  • Set the diffuse intensity to 1
  • Set the specularity shader to "Phong"
  • Use the "Recolorable" 1-3 for recolorable sections, or set the material pass index on your custom material to 1, 2 or 3

Textures

  • On textures, set the interpolation to FELINE with a filter size of ~0.4 for detailed textures.
  • Disable mipmapping on all textures.
  • Consider using non-PBR textures for more period-correctness. PBR materials can lack details when used in a non-PBR environment. You can get public-domain, non-PBR textures from a website like this one: https://duion.com/art/main

Anti-Aliasing

Object.json

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